5 stars (Starcraft expansion set) - THIS GAME IS AWESOME!!!!The music is really creepy and it has 6 new charecters! I really loved this game, you should play it! 4 stars (the intricate complication of a sellers market) - The product I purchased from this online store is definatly a good choice for a game product. I would have to say it is a tad overpriced for the certain product i bought. the game itself has a tendency to be repetitive and can be even boring at time, still its a good buy. As far as getting a better price I would have to say "good luck" because it is currently a sellers market which means that despite your idea of getting what you wanted technically your getting what they decide and if you don't like it well then they will just take your business elseware. Which really comesw to one conclusion that you get what you can,when you can. 5 stars (THE consummate RTS.) - Forget the fact that 30+ thousand people still play Starcraft every day on Battlenet. Forget the fact that this game helped revitalize the economy of South Korea. Forget that there are books, music videos, T-shirts, action figures, comics, lunch boxes, entire TV channels (!!) devoted to this. Forget that there is still a huge pro circuit that feverishly plays this game day in, day out and is still coming up with new strategies 8 years after the game was released.
All of that is amazing, but aside from being complex, deep, fast-paced, exciting and all, this game is just a hell of a lot of fun. Faking a drop so you can run your army up your opponents ramp is fun. Executing a perfect flank on your enemies seige tank line is fun. Sending a token force to an expansion so your arbiter can recall your massive army in his main base is fun. Nuking your enemies headquarters is a hell of a lot of fun.
Some people have compared this to real time chess, and its not entirely unwarranted. Each side has a limited number of "pieces", and an enormous potential combination of movement. Unlike chess, each side is fundamentally different. People like to talk about the minor differences- zerg have creep, protoss have pylons etc.- but the differences run so deep that the Zerg have a geometric production model, while the other two have the standard linear model. Along with this there are the different philosophies of each side (Zerg swarm, Terran micromanage, Protoss use sheer power). There has yet to be an RTS which has as successfully produced such a balanced and deep asymmetry. Compared to this, Warcraft 3 might as well just have one race. Even on the highest levels, the win percentage difference between the matchups is on the order of 0.5 - 2%- incredible, given the differences. In Warcraft 2, despite nearly identical sides, no one plays human heads up. In Total Annihilation, no one looking to win plays Core.
I still play about one or two days a week. Its the only game I still play, which says something, for an 8 year old game. If you haven't tried it, you should.
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