PS2 We Love Katamari review:1 stars (God Bless Tommy Tallarico For Speaking The Truth) - This game sucks i hate it thats all i have to say may the force be with you all. (except you guys who dont see my reviews helpfull)5 stars (a sense of humor that defies words, simple oh-so-fun gameplay) - We Love Katamari is a game with an identity disorder. Many times during the game, it calls itself Katamari Damacy, even though that was the name of its predecessor. But that's okay, that's just one of the many many little strange, funny, quirky, incredibly fun things about this game.
So do I like this game? Let's just say, over the past month, since I got this game, it is the ONLY game I have played. That is very, very rare for me to only play one game. Enough said, this game is worth well more than the $30 you pay.5 stars (How could you NOT love Katamari?) - Over the years, Japan has given us some really great rolled things. Sushi. Legendary scrolls. Pocky brand cookies. Uh, m... marijuana. From Japan. And believe me, the people who created this thing were on a lot of it.
In keeping with the great Japanese rolling-things tradition, we are given 'We Love Katamari!', the sequel to 'Katamari Damacy', by the land of the Rising Sun, a game in which you roll a giant sticky ball over stuff and try to make it bigger!
I won't mince words with you people: This game is insane. The cutscenes which serve to forward the already slightly incomprehensible story are completely nuts, the soundtrack is giddy and crazy, and the concept... well, you get to roll a ball around and pick up stuff with it. Not exactly 'Asteroids', this game. But I suppose even 'Asteroids' was considered odd in its heyday, and hey, that's why we now consider it great. The thing that makes those classic games really fun are their simple structure, which progressively becomes more difficult as time wears on. And I'd like to think that the 'Katamari' series is an effective attempt at recapturing that simple playability of the early video games. Story-based games are fun and everything, but the "story" as it stands here is a lot more 'Ms. Pac-Man' than 'Final Fantasy VII'.
Colorful and chipper, the game is a surefire pick-me-up in a sea of bleak atmosphere'd games featuring world weary soldiers in the midst of combat. If you've been obsessing over some survival horror title for too long or need a well deserved break from the likes of "Halo" and "World of Warcraft", look no further than this vibrant original. You might just remember what fun is!
A favorite comedian of mine once mentioned in his act that by the time this generation's kids are grandparents, they will sound completely insane talking to their grandkids about the games they used to play. They will have elaborate virtual reality sets right in their own living rooms, and the old folks will meanwhile be screeching, "well, in my day, we had a yellow circle that ate dots and fruit. And it was chased by ghosts! And then there was this other one where a monkey would throw barrels at you--" ("Whatever, grandpa.") "Wait, wait, I didn't tell you about the frog that tried to cross the street yet!"
Hopefully one day we can also tell our befuddled offspring about the glory that was rolling a ball over stuff and having it stick. I don't think they'll get it, but at that point, they won't need to. We'll know that something like that once existed, and we'll also be able to remember when something like that was enough. |